Lands of Jail

Lands of Jail 拠点防衛ガイド 2026: Build an Impenetrable Fortress

Why 拠点 防衛 Matters

In Lands of Jail, your 拠点 is your home — and everyone wants to raid it. A weak 防衛 means losing 資源 daily, falling behind in progression, and becoming a target for farming. A strong 防衛 deters 攻撃, protects your hard-earned 資源, and gives you peace of mind while you're offline.

This ガイド covers everything from basic 防衛 principles to advanced fortress design that will make raiders think twice.


目次

  1. 防衛 System Overview
  2. Wall アップグレード & Mechanics
  3. Trap System & Placement
  4. 防衛 Towers
  5. Garrison Setup
  6. 拠点 Layout 戦略
  7. 防衛 Hero Selection
  8. Alliance Reinforcements
  9. Anti-Scout & Intelligence Denial
  10. シールド & Peace Protection
  11. Recovery After an 攻撃
  12. 防衛 優先度 Checklist
  13. よくある質問(よくある質問)

防衛 System Overview

Your 拠点 防衛 operates in multiple layers:

Layer 2: Anti-Scout (hides your 防衛 details)
Layer 3: Walls + Traps (absorb first hits)
Layer 4: 防衛 Towers (automatic ranged ダメージ)
Layer 5: Garrison 部隊 (your standing army)
Layer 6: 防衛 ヒーロー (multiplicative ボーナス)
Layer 7: Alliance Reinforcements (allied 部隊)

各層は互いに補完し合う。よく設計された拠点は7つの層すべてを使って強固な防衛を構築する。


Wall アップグレード & Mechanics

刑務所の壁は、攻撃者が建物に到達する前に突破しなければならない物理的障壁。

Wall ステータス

  • Wall HP: Determines how much ダメージ the wall can absorb.
  • Wall 防衛: Reduces incoming ダメージ.
  • Wall Level: Gates maximum trap capacity.

アップグレード 優先度

Walls should be kept at or near your HQ level at all times. A low-level wall is an open invitation to raiders.

Wall Cost vs. Value

Wall アップグレード are relatively inexpensive compared to HQ アップグレード. There's no reason to have a significantly lower wall level than your HQ level.

HQ Level Recommended Wall Level Cost Range
1-5 Equal to HQ Low
6-10 Equal to HQ Medium
11-15 Within 1 level Medium-High
16-20 Within 2 levels High
21+ Within 3 levels Very High

Trap System & Placement

Traps are 防衛 installations that trigger automatically when enemies 攻撃. They deal ダメージ and apply debuffs to 攻撃 forces.

Trap Types

Trap Type Effect Best Placement
Spike Traps ダメージ to infantry Front entrance
Net Traps Slow enemy march 速度 Choke points
Gas Traps DOT to all 攻撃者 Center of 拠点
Mine Traps Explosive AoE ダメージ Common 攻撃 paths
Alarm Traps Alerts you + reveals 攻撃er Perimeter

Trap 戦略

  1. Max out trap capacity. Always fill your trap slots.
  2. Mix trap types for layered 防衛.
  3. アップグレード traps evenly rather than maxing one type.
  4. Replace destroyed traps immediately after each 攻撃.
  5. Focus on ダメージ traps (spikes, mines) for offensive deterrence.
  6. Use utility traps (nets, alarms) to slow and inform.

Trap Placement Tips

  • Place ダメージ traps where 攻撃者 first enter — they'll trigger immediately.
  • Spread traps out — don't cluster them all in one area.
  • Place alarm traps on the perimeter for early warning.
  • Keep gas traps central to affect all 攻撃者.

防衛 Towers

防衛 towers provide automatic ranged 攻撃 against invading forces. They're independent of your garrison 部隊 and ヒーロー.

Tower Types

  • Sniper Tower: Long-range, single-target ダメージ. Targets the strongest enemy unit.
  • Guard Tower: Medium-range, AoE ダメージ. Targets groups.
  • Turret: Short-range, high ダメージ. Last line of 防衛.

Tower アップグレード 戦略

  1. Build all available towers first before アップグレード existing ones.
  2. アップグレード evenly — a mix of medium towers is better than one maxed tower.
  3. Keep towers within 2-3 levels of your HQ.
  4. Position towers to cover overlapping zones for concentrated fire.

Garrison Setup

Your garrison is the 部隊 stationed in your 拠点 to defend against 攻撃.

Garrison Composition

Scenario Recommended Composition Reason
Standard 防衛 40% Guards, 30% Snipers, 30% Riot Squad Balanced, handles any 攻撃er
Anti-Raid (expecting K-9 rush) 50% Riot Squad, 30% Guards, 20% Snipers Riot Squad counters K-9
Anti-Siege (expecting tanks) 40% Snipers, 30% Guards, 30% Riot Squad Snipers counter heavy units
War 防衛 Whatever you can spare + alliance reinforcement Maximize total 部隊 count

Garrison Management

  • Never leave your 拠点 empty. Always keep 防衛 部隊 even when 収集.
  • Use lower-tier 部隊 for garrison if your main army is marching.
  • Keep a reserve in the Infirmary — wounded 部隊 can still contribute ステータス.
  • Assign your best 防衛 ヒーロー as garrison commander.

拠点 Layout 戦略

How you arrange 建物 in your 拠点 affects 防衛 effectiveness.

Layout Principles

  1. Centralize critical 建物: HQ, Warehouse, and Infirmary should be in the center, protected by surrounding 建物.
  2. Peripheral 経済 建物: Place resource 生産建物 on the edges — they're less important to protect.
  3. Tower placement: Position towers to cover the most likely approach paths.
  4. Funnel 攻撃者: Use 建物 placement to create chokepoints where traps are concentrated.
  5. Protect the Warehouse: Your Warehouse should be surrounded by walls, towers, and traps — it holds your 資源.

Common Layout Mistakes

  • Putting all 建物 in a line (easy to break through)
  • Leaving the HQ exposed on the edge
  • Clustering all towers in one corner
  • Not using traps effectively in chokepoints

防衛 Hero Selection

The right 防衛 ヒーロー can multiply your garrison's effectiveness by 2-3x.

Top 防衛 ヒーロー

Hero Rarity Key 防衛 Skills Rating
The Architect Legendary 防衛 buff, wall repair, trap boost ★★★★★
Brick Epic Taunt, ダメージ reduction, front-line tank ★★★★☆
Sergeant Cross Epic 部隊 HP buff, march 速度 ★★★★☆
Hawk Epic Ranged DPS, critical hit buff ★★★☆☆

防衛 Hero Assignment

  • Primary: The Architect (if you have him) — his 防衛 ボーナス are unmatched.
  • Secondary: Brick — provides taunt to absorb ダメージ.
  • Alternative: Sergeant Cross for HP buffs if you lack the above.

Pro Tip: Keep your 防衛 ヒーロー assigned at all times. Switch to 戦闘 ヒーロー only when actively marching.


Alliance Reinforcements

Alliance members can station 部隊 in your 拠点 as reinforcements.

How Reinforcements Work

  1. An alliance member sends 部隊 to your 拠点.
  2. These 部隊 join your garrison during 防衛.
  3. They fight alongside your own 部隊 automatically.
  4. If they die, the owner must heal them (not you).

Getting Reinforcements

  • Be active in your alliance. Members who contribute get reinforced first.
  • Ask during war time. Coordinate with leadership.
  • アップグレード your Embassy. Higher level = more reinforcement capacity.
  • Return the favor. Reinforce your alliance members when they need it.

Anti-Scout & Intelligence Denial

If enemies can't see your 防衛, they're less likely to 攻撃.

Anti-Scout Methods

  1. Anti-Scout Items: One-time use items that block scouting for a duration.
  2. Tech 研究: Some tech reduces scouting effectiveness.
  3. Bluffing: Keep a large garrison visible (no anti-scout) to intimidate raiders.

When to Use Anti-Scout

  • During alliance wars when you're a likely target
  • When you have valuable resource stockpiles
  • When your 防衛 ヒーローは away
  • When you're saving for a major アップグレード

シールド & Peace Protection

Peace シールドs are the ultimate 防衛 — they 防止 all incoming 攻撃 for a duration.

シールド Types

シールド Duration Source
Beginner シールド 3-7 days Free at account creation
Standard シールド 8-24 hours Shop, イベント
War シールド 4-8 hours Alliance war 報酬
Emergency シールド 1-2 hours Premium shop

シールド 戦略

  1. Save シールドs for when you need them — don't waste them during peaceful periods.
  2. Activate before logging off if you have a lot of unprotected 資源.
  3. During wars, coordinate シールドs with your alliance — don't all シールド at once.
  4. Don't let シールドs lapse during vulnerable periods — set an alarm if needed.

Recovery After an 攻撃

Even the best 防衛s fall sometimes. Quick recovery is key.

Post-攻撃 Steps

  1. Assess the ダメージ: Check 部隊 losses, resource losses, trap destruction.
  2. Heal wounded 部隊: Infirmary → Heal All → Assign Doctor Vale for 速度.
  3. Rebuild traps: Replace destroyed traps immediately.
  4. Repair walls: If wall HP is low, repair or アップグレード.
  5. Re-evaluate 防衛: Why did the 攻撃 succeed? Adjust accordingly.
  6. Retaliate (optional): If you know the 攻撃er and can win, counter-攻撃.
  7. Activate a シールド: Prイベント follow-up 攻撃 while you recover.

防衛 優先度 Checklist

Daily 防衛 Routine

☐ Walls at or near HQ level

☐ All trap slots filled

☐ 防衛 ヒーロー assigned as garrison commander

☐ Garrison 部隊 at adequate numbers

☐ Towers built and アップグレード済み

☐ Anti-scout active (if needed)

☐ Peace シールド active (if vulnerable)

War 防衛 Checklist

☐ All of the above, plus:

☐ Alliance reinforcements requested

☐ Excess 資源 spent or protected

☐ Gathering marches recalled (or sent safely)

☐ 戦闘 ヒーロー assigned to 防衛

☐ Embassy at max level for reinforcement capacity


よくある質問(よくある質問)

Q: How important is 拠点 防衛 compared to military power?

A:Equally important. A strong offense means nothing if raiders can take your 資源 while your army is away.

Q:What's the minimum wall level I should maintain?

A:Within 1-2 levels of your HQ at all times. Walls are cheap relative to their 防衛 value.

Q: Should I focus on one tower type or mix?

A:Mix tower types for layered 防衛. Each tower type targets different enemy units.

Q: How do I stop a whale from destroying my 拠点?

A:You can't always stop them — but you can deter them. Use シールドs, anti-scout, keep 資源 spent, and make your 拠点 annoying enough that they pick an easier target.

Q: Are traps worth the cost?

A:Absolutely. Traps are the most cost-effective 防衛 in the game. Always fill your trap capacity.

Q:What happens if my 拠点 is destroyed?

A:Your 建物 don't get permanently destroyed. You lose 資源 and some 部隊, but your 拠点 remains. Repair, heal, and rebuild.


最終更新: 7月 2026. 拠点 防衛 戦略 evolve with game updates — check back for the latest tactics.

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